First Practice Hockey Practice Plan (60 Minutes)
By the Practice Plan App Coaching Team · Published August 2026
- 1.Day-One Standards I Set Before We Move
- 2.Why We Teach Falling First
- 3.How We Get Puck Time Without Long Lines
- 4.What Success Looks Like Today
- 5.The 60-Minute Practice Plan
- 6.What You'll Need
- 7.Running The Skating Block So It Doesn’t Turn Into a Pile-Up
- 8.Common Day-One Breakdowns And Exactly What I Do
- 9.Adjustments For Roster Size, Space, And Limited Gear
- 10.What I’d Do Next Practice
- 11.Frequently Asked Questions
This is a 60-minute first practice for elementary-age beginners. The goal: get everyone moving safely on the ice while they learn how to fall, get up, glide, and control a puck without chaos.
Day-One Standards I Set Before We Move#
This is a true first day: lots of nervous energy, mixed skill levels, and kids who will stare at you with their skates pointed the wrong way. I keep the plan simple and I keep them busy. The win today is not “perfect skating” — it’s that everyone learns how to stop when a coach says stop, how to fall safely, and how to get back into the rep fast.
- My stop signal is a loud whistle + “FREEZE!” Players stop, knees bent, sticks on the ice.
- We use the boards as our “safe wall.” If you’re unsure, go to the boards, face the ice, and wait.
- No slapshots. Pucks stay on the ice. If a puck pops up, we stop and reset.
Why We Teach Falling First#
Kids will fall today no matter what. If we don’t teach it, they’ll reach for the ice with their hands, twist awkwardly, and take longer to get up — and that’s when the traffic starts. We spend a few minutes on “fall like a snow angel, then pop up” so the rest of practice runs smoother and safer.
How We Get Puck Time Without Long Lines#
Once we add pucks, the biggest problem is standing around. I’d rather run small grids with lots of touches than one big line at center. If you have extra coaches/parents, put one at each grid to keep pucks in and kids moving. If you’re solo, keep the rules super tight and use the whistle to reset quickly.
What Success Looks Like Today#
By the end, I want to see: players stopping on command, gliding on two feet for a few seconds without panic, getting up without help, and moving a puck while their head comes up at least once per rep. We finish with a puck game so they leave smiling and wanting to come back.
The 60-Minute Practice Plan#
8-period beginner elementary practice · 60 min
Customize This Plan →0:00–0:06
Gear Check And Ice Rules
▾
0:00–0:06
Gear Check And Ice Rules
Bring them to the boards in one group (knees on the ice is fine if they’re wobbly). Do a fast helmet/chin strap check and make sure everyone can hold their stick safely.
- Non-negotiables: when I whistle and yell “FREEZE,” you stop and look at me; sticks stay on the ice; no slapshots; if you’re unsure, go to the boards and wait.
- Cues: “Eyes up.” “Sticks down.” “Boards are home base.”
- Watch for: kids who keep drifting after the whistle—stop and redo the freeze until it’s clean.
Finish by showing them where water is and where they line up when called.
0:06–0:14
Warm-Up March And Glide
▾
0:06–0:14
Warm-Up March And Glide
Set two lanes across the width with cones/discs. Players start on the goal line; send 2–3 at a time so spacing stays safe.
First 2 reps: marching steps only (lift feet, set them down). Next 2 reps: march for 3 steps then glide on two feet to the far side. They peel to the boards and return along the boards.
- Cues: “Knees bent.” “Belly over knees.” “Small steps, then glide.”
- Watch for: hands in front and knees bent during the glide—if they stand tall, they’ll wobble.
- Common issue: kids chase each other and bunch up. Fix: hold the next group, point to the gap, and only send when you see space.
If the group is comfortable, add one rep of gentle two-foot “airplane arms” glide to build balance.
0:14–0:24
Falling And Getting Up
▾
0:14–0:24
Falling And Getting Up
Everyone in a big circle near the boards with lots of space between players. No pucks. You demo once slowly, then they copy.
- Controlled fall to the side: knees bend, sit to the hip, hands to chest (no reaching).
- Roll to knees, one skate up under the body, push up, then glide two steps and stop.
- Repeat twice each side.
- Cues: “Hug yourself.” “Knees first.” “One skate up, then stand.”
- Watch for: they get to knees quickly and stand without crawling forward into traffic.
- Common issue: they try to stand with both skates flat and slip. Fix: physically point to the ‘one knee up’ position and have them freeze there for 2 seconds before standing.
Finish with a quick “freeze test” whistle—everyone drops into hockey stance and holds.
0:24–0:27
Water Break And Reset
▾
0:24–0:27
Water Break And Reset
Water at the bench. While they drink, you set pucks in two small piles and slide cones into two stickhandling grids (one in each end if you have the ice).
Quick reminder before they step back out: pucks stay on the ice and we keep our heads up when we can.
0:27–0:37
Stickhandling In A Box
▾
0:27–0:37
Stickhandling In A Box
Create two grids (about the size of a faceoff circle or smaller). Put half the group in each grid so everyone has room. Give every player a puck if possible.
Run 4 x 60-second rounds with a 15-second reset between:
- Round 1: stationary handles (forehand/backhand) with knees bent.
- Round 2: slow walking with the puck—tiny pushes, blade flat.
- Round 3: “head up challenge” — one look up every 3 touches.
- Round 4: protect the puck by turning your body (no contact) when you hear the whistle.
- Cues: “Soft hands.” “Top hand turns.” “Puck on the ice.”
- Watch for: the puck stays close to the blade, not out in front where it runs away.
- Common issue: kids slap at the puck and it bounces. Fix: take pucks away for 20 seconds and have them practice the motion with no puck: blade flat, short pushes, then give pucks back.
If they’re flying, add one cone in the middle and have them do slow circles around it while handling.
0:37–0:46
Puck Control Obstacle Lanes
▾
0:37–0:46
Puck Control Obstacle Lanes
Set two lanes from goal line to blue line using cones/discs. Put 3–4 cones in each lane as “gates.” Players line up at the start of each lane with pucks.
They go one at a time through the gates, then glide to the boards and return along the boards to the back of the line. Keep the send interval big enough that nobody runs into the player ahead.
- Cues: “Eyes up between gates.” “Little touches.” “Hands away from your body.”
- Watch for: they can steer the puck without stopping their feet completely.
- Common issue: they stop skating to handle. Fix: tell them “two steps, two touches” and clap the rhythm as they go.
If it’s too hard, remove gates and just go straight with controlled touches. If it’s going well, add a gentle turn at the end (no tight turns yet—just a wide loop).
0:46–0:56
Fun Game: Puck Sharks
▾
0:46–0:56
Fun Game: Puck Sharks
Use one end of the ice. Mark a rectangle with cones (inside the zone). Everyone has a puck except 2 “sharks” who don’t have pucks.
On your whistle, puck carriers skate/handle inside the box. Sharks try to knock pucks out (stick on puck, no body contact). If your puck leaves the box, you do a quick task at the boards (5 marching steps + glide back) and re-enter with your puck.
- Cues: “Keep it close.” “Turn away.” “Head up—find space.”
- Watch for: players using their body to shield the puck while keeping their feet moving.
- Common issue: sharks start swinging sticks. Fix: stop and show “poke then sweep” with the blade on the ice; any high swing sits out one round as a helper at the cones.
Rotate sharks every 60–90 seconds so everyone gets a turn and nobody is stuck chasing too long.
0:56–1:00
Cool-Down Lap And Team Huddle
▾
0:56–1:00
Cool-Down Lap And Team Huddle
One slow lap as a group along the boards (no pucks). Halfway through, whistle “FREEZE” once to reinforce the stop-and-look habit.
Finish at the boards in a tight huddle. Ask three quick questions and point to kids who did it well: “What do we do when coach whistles?” “How do we fall safely?” “What’s our puck rule?”
- Send-off: tell them the one thing you want next practice: “Same freeze, same knees bent, and we’ll learn a simple stop.”
| Time | Period | Coaching Notes |
|---|---|---|
| 0:00–0:06 | Gear Check And Ice Rules | Bring them to the boards in one group (knees on the ice is fine if they’re wobbly). Do a fast helmet/chin strap check and make sure everyone can hold their stick safely.
Finish by showing them where water is and where they line up when called. |
| 0:06–0:14 | Warm-Up March And Glide | Set two lanes across the width with cones/discs. Players start on the goal line; send 2–3 at a time so spacing stays safe. First 2 reps: marching steps only (lift feet, set them down). Next 2 reps: march for 3 steps then glide on two feet to the far side. They peel to the boards and return along the boards.
If the group is comfortable, add one rep of gentle two-foot “airplane arms” glide to build balance. |
| 0:14–0:24 | Falling And Getting Up | Everyone in a big circle near the boards with lots of space between players. No pucks. You demo once slowly, then they copy.
Finish with a quick “freeze test” whistle—everyone drops into hockey stance and holds. |
| 0:24–0:27 | Water Break And Reset | Water at the bench. While they drink, you set pucks in two small piles and slide cones into two stickhandling grids (one in each end if you have the ice). Quick reminder before they step back out: pucks stay on the ice and we keep our heads up when we can. |
| 0:27–0:37 | Stickhandling In A Box | Create two grids (about the size of a faceoff circle or smaller). Put half the group in each grid so everyone has room. Give every player a puck if possible. Run 4 x 60-second rounds with a 15-second reset between:
If they’re flying, add one cone in the middle and have them do slow circles around it while handling. |
| 0:37–0:46 | Puck Control Obstacle Lanes | Set two lanes from goal line to blue line using cones/discs. Put 3–4 cones in each lane as “gates.” Players line up at the start of each lane with pucks. They go one at a time through the gates, then glide to the boards and return along the boards to the back of the line. Keep the send interval big enough that nobody runs into the player ahead.
If it’s too hard, remove gates and just go straight with controlled touches. If it’s going well, add a gentle turn at the end (no tight turns yet—just a wide loop). |
| 0:46–0:56 | Fun Game: Puck Sharks | Use one end of the ice. Mark a rectangle with cones (inside the zone). Everyone has a puck except 2 “sharks” who don’t have pucks. On your whistle, puck carriers skate/handle inside the box. Sharks try to knock pucks out (stick on puck, no body contact). If your puck leaves the box, you do a quick task at the boards (5 marching steps + glide back) and re-enter with your puck.
Rotate sharks every 60–90 seconds so everyone gets a turn and nobody is stuck chasing too long. |
| 0:56–1:00 | Cool-Down Lap And Team Huddle | One slow lap as a group along the boards (no pucks). Halfway through, whistle “FREEZE” once to reinforce the stop-and-look habit. Finish at the boards in a tight huddle. Ask three quick questions and point to kids who did it well: “What do we do when coach whistles?” “How do we fall safely?” “What’s our puck rule?”
|
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See Youth Program Features →What You'll Need#
- Pucks (at least 20 if possible)
- Flat agility discs or small cones (12–20) for lanes/grids
- Whistle
- Two mini nets or portable goals
- Extra water bottle carrier or team bucket (bench area)
- Jerseys or pinnies (2 colors) for the game
- Ringette rings or tennis balls (optional for confidence touches)
Running The Skating Block So It Doesn’t Turn Into a Pile-Up#
The most important stretch today is the skating progression (march → glide → fall/get up). The key is spacing and one direction. I set two lanes across the width (cones or lines in the ice) and we only travel one way. When they reach the far side, they peel to the boards and return along the boards back to the start. That keeps the middle clean and prevents head-on traffic.
- Coach position: Stand where you can see faces and feet (usually near the start line, slightly inside the lane).
- Rep timing: Send 2–3 kids, then a 2-second pause, then the next group. If the lane compresses, slow the sends.
- Non-negotiable: When you whistle “FREEZE,” everyone stops and looks. If two kids keep moving, you re-demo and restart.
Common Day-One Breakdowns And Exactly What I Do#
- Breakdown: Kids stand straight-legged and wobble, then fall backward. Why: they don’t trust their edges yet. Fix: stop the group and have everyone do “hockey stance check” for 5 seconds: knees bent, chest over knees, hands in front. Then restart the lane.
- Breakdown: They reach for the ice with their hands when they fall. Why: natural reaction. Fix: demo slow: “hug yourself” (hands to chest) on the way down, then roll to knees. Make them do 2 controlled falls before you let them skate again.
- Breakdown: Pucks start flying because they slap at them or swing their stick. Why: excitement + weak grip. Fix: whistle, collect 3–4 pucks, and run 20 seconds of no-puck stickhandling in the air: “top hand turns the doorknob, bottom hand slides.” Then give pucks back with the rule: blade stays flat, puck stays on the ice.
- Breakdown: Lines get long and kids stop moving. Why: too much one-at-a-time. Fix: split into two smaller stations or run “everyone has a puck in a box” instead of a single obstacle course.
Adjustments For Roster Size, Space, And Limited Gear#
This first practice is written for ~12–14 skaters with 1–2 coaches: two lanes for skating and two puck grids, rotating on the whistle every 45–60 seconds so nobody drifts.
- Short-handed (10 or fewer): one skating lane is fine. For puck work, make one small grid and let them self-space; you can coach every rep closely.
- Big group (18+): three groups and three stations (skating lane, puck grid, game). Keep each station tight and short; if you see more than 6 in a line, split it immediately.
- Not enough pucks: Partner share: one puck per two. The player without the puck mirrors the hands (no puck) and swaps on the whistle every 20–30 seconds.
- A player can’t get up alone yet: Give them a “boards option” — fall near the boards, use the boards to stand, then rejoin. No sitting out.
What I’d Do Next Practice#
Next time, I’d repeat the first 10 minutes exactly (same freeze rule, same falling/getting up), then add one new skating piece: two-foot stop progressions (snowplow/half-stop depending on what they can do) and a simple passing intro (push pass along the ice). The first thing that will break down is spacing once you add passing, so plan your lanes early and keep pucks on the ice with strict rules.
Frequently Asked Questions#
What if half the kids can’t skate yet and keep grabbing the boards?▾
Build the rep so the boards are part of it. Start every lane rep from the boards, take 3–5 marching steps, then glide back to the boards. Praise the ones who return to the boards under control, not the fastest skater.
How do you keep pucks from turning into a shooting gallery on day one?▾
No nets during the first puck-touch block. Use small grids and give one rule: puck stays on the ice. If a puck lifts, whistle, quick reset, and do 20 seconds of slow stickhandling with the blade flat before restarting.
I only have one coach. How do I run stations without losing control?▾
Don’t run true stations. Keep the whole group together and change tasks on the whistle every 30–60 seconds inside one area. Use the boards as your boundary and stop often for 10-second demos.
What if we don’t have enough pucks for everyone?▾
Go one puck per two. One player handles the puck while the partner mirrors the hands without a puck. Switch every 20–30 seconds on the whistle so both get touches.
How do you handle a kid who falls and gets frustrated or won’t get up?▾
Give them a script: roll to knees, one skate up, push up, then skate to the boards. If they freeze, you skate over, point to the next step, and help once—then they must finish the sequence and rejoin the line.
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